So it's Friday night and you're bored and decide to login to EO. Instead what you're faced with is the harsh reality that you can't. Something has gone horribly wrong in the land of pixels. So, naturally, you wonder if the server is down? Down as in "clicking login three million times isn't going to help me now, is it?". Well there's one way you can possibly determine what's what. Follow these instructions below.
Check here first - http://game.endless-online.com/server.html
Step 1. Open Command Prompt.
In 98/XP you can simply go to "Run" and type in "command.com" and open.
Under Vista/Win7 you can simply search "command" from your start button.
Step 2. Type the following into the command prompt and hit enter.
ping game.endless-online.com
Step 3. Wait for a response.
a)If the server has truly gone entirely missing in action you'll see a response stating "Ping request could not find host game.endless-online.com. Please check the name and try again.".
b)If the server or your computer is encountering lag or not accepting/rejecting connections you'll see a reply such as "Request timed out.".
Either way, if you see these you're prolly screwed for the time being. It's important to note that it's still possible to receive a response from the server even when the client won't allow logins. This is usually the work of Vult-r and you're still 'prolly screwed for the time being.
Step 4. Double check your end of the bargin
a)Open up the Endless Online Configuration application and check to ensure the server and port are properly set to "game.endless-online.com" at port "8078".
b)Try restarting your computer and hardware. First turn off your computer. Now pull the power from the router and modem and wait for 30 seconds. Then plug the modem back in. Once all the indicator lights have lit up on your modem plug your router back in. Now start your computer and check if this has helped solved the problem.
So by this time you may be wondering what a ping is. Naturally when you hear "ping", the next word that comes to mind is "pong". This is essentially what you are playing. Your smacking your ball across the internet waiting for an active computer to smack it back. Sometimes they are playing, sometimes they aren't.
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